I am a full-time 3D Artist for an educational publisher. I produce realistic PBR models and game-ready assets for use in apps and AR.
I have a degree in Fine Art and I'm primarily trained as a Graphic Designer. I started teaching myself Blender in September 2018.
I'm interested in how people engage with technology and the world around them. In my job I'm able to explore Augmented Reality in games and apps which promote STEM skills in children.
I became a 3D Artist in September 2018, and previously being a Graphic Designer. I was the second full-time 3D Artist but the first to learn Blender. During my time here I continually develop my skills and share my skills with the other modellers. I am in a dedicated team of App and Games designers and we produce educational STEM focused apps and games for children up to 16 years. My work goes towards a library of realistic 3D models like Google's Expeditions, and also for game assets and artwork.